Arduino

I started developing for Arduino shortly after the release of the UNO on 2010 when I realized its potential for visual artists to create electronic controls without having to dedicate a laptop to the project, figure out various protocols for servos and LED strings and learn to program some high level compiled language.

The Arduino team did something Apple-esque in their design, something no other micro-controller cards had taken on at the time, which was to make it simple to use from the first step of buying the board to programming it. Many other boards need complicated driver installations, serial drivers, and required re-flashing of boot roms, which were simply too high a barrier for non-programmers to use.

I was excited to introduce several small Arduino projects at the first Vancouver Mini-Maker Faire in 2010, with Dave’s Arduino Emporium.

Poster printed by Sam Bradd on a letterpress.

More recently I worked with friend and SFU Professor (now retired) Martin Gotfrit for an Arduino Workshop for grad students to build a MIDI controller that could accept a wide range of analog inputs to control digital musical instruments.

Images from SFU Workshop November 2014, Building a MIDI Theremin.

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